The HeroQuest Guide

HeroQuest is the classic dungeon-crawl board game: up to four heroes explore a dungeon room by room while Zargon, the evil sorcerer, controls the monsters and springs the traps. This guide covers the 2021 Avalon Hill edition, from your first turn and the odds on the combat dice through every hero and quest pack to running Zargon, or playing without one.

The combat dieSkulls hit ยท heroes block on white ยท monsters on black

HeroQuest at a Glance

Four ideas carry most of the game. Every part of the guide builds on them.

Move, then act

On your turn you roll two red dice to move and take one action: attack, cast a spell, search or disarm a trap. You can act first and move after, but you can't split your move.

Combat dice

Skulls hit. Heroes block on white shields, monsters only on black ones, so most monsters fall to a single unblocked skull.

Body and Mind

Body Points are your health; Mind Points are your wits and your resistance to magic. At zero Body Points a hero dies, unless they can drink a healing potion in time.

Zargon

One player runs the dungeon from the Quest Book: placing monsters, revealing traps and playing them to win. Or the Companion App does it for you.

The Guide

The rules first, then the heroes and the quests, then running the game and the world behind it.

Getting Started

The Rules

The Heroes

The Quests

Running the Game

World Lore

Tools

Use these at the table.