The Core Quest Book

The 14 quests of the 2021 HeroQuest Quest Book in order, with each quest's goal, reward and what it asks of the heroes.

About the Quest Book

The 2021 HeroQuest Game System comes with a Quest Book of 14 quests, meant to be played in order as one campaign. Each quest is a single page: a map, a parchment text from Mentor that Zargon reads aloud, and notes that only Zargon sees. Heroes keep their gold, equipment and treasure from one quest to the next.

flowchart TD A["Q2 The Rescue of Sir Ragnar"] --> B["Q3 Lair of the Orc Warlord"] B --> C["Q6 Legacy of the Orc Warlord"] D["Q12 Barak Tor: Barrow of the Witch Lord"] --> E["Q13 Quest for the Spirit Blade"] E --> F["Q14 Return to Barak Tor"]

This page sticks to what Mentor tells the heroes at the start of each quest. Zargon's notes, the maps and the twists are left for you to discover.

The Fourteen Quests

#QuestThe heroes must…Reward offered
1The TrialEnter the catacombs holding Fellmarg's tomb and destroy Verag, a foul gargoyle.Mentor's approval: your first step to becoming heroes
2The Rescue of Sir RagnarFind Sir Ragnar, one of the King's most powerful knights, held by Ulag the orc warlord, and bring him back to the stairway.240 gold, shared; nothing if Ragnar dies
3Lair of the Orc WarlordSeek out and destroy Ulag.180 gold, shared; treasure in his stronghold goes to whoever finds it
4Prince Magnus' GoldRecover three chests of the King's gold stolen by orcs of the Dark Mountains, led by the Dread warrior Gulthor.240 gold for the chests and all the gold
5Melar's MazeFind the Talisman of Lore that the wizard Melar hid in his underground laboratory, past many traps and monsters.The Talisman itself
6Legacy of the Orc WarlordEscape the dungeons of Grak, Ulag's son, who has captured you: recover your equipment and reach the stairway.Your freedom
7The Lost WizardFind out what happened to Wardoz, the King's personal wizard.100 gold each
8The Fire MageDestroy Balur, the fire mage helping the orcs, in his lair beneath Darkfire Crag. No fire magic can harm him.100 gold each
9Race Against TimeEscape an underground maze after your guide abandons you in the dark.Survival
10Castle of MysteryFind the entrance to the gold mine beneath the wizard Ollar's magic castle, with its magical doors and monsters trapped in time.The mine's riches, if you can reach them
11Bastion of DreadFight into the orcs' underground fortress and kill every monster.Bounty per kill: Goblin 10, Orc 20, Abomination 30, Dread warrior 50 gold
12Barak Tor: Barrow of the Witch LordRecover the Star of the West from Barak Tor, resting place of the Witch Lord, whom only the Spirit Blade can harm.200 gold, shared
13Quest for the Spirit BladeFind the Spirit Blade in an ancient ruined temple and return it to safety.The Spirit Blade
14Return to Barak TorReturn to Barak Tor and destroy the Witch Lord before his undead army strikes the King's forces at Darkfire Pass.Saving the realm

Quest Explorer

Choose a quest for its setup and a tip for the heroes.

Playing the Campaign

Classic edition (1989–1990): the original Quest Book has the same 14-quest campaign, but the 1989 European edition and the 1990 North American edition differ from each other and from 2021. The European book names the villain Morcar and the realm's ruler the Emperor, uses Fimir and Chaos Warriors, and gives every monster 1 Body Point; its Quest 7 is "The Stone Hunter" rather than "The Lost Wizard". The North American edition renamed the villain Zargon, made the monsters tougher and added more monsters and traps to the quests. Quest 11 was "Bastion of Chaos" in both. The 2021 book follows the North American version with the Dread renames.

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